The Axalon RPG

 
It is currently Sun Oct 22, 2017 5:47 am

All times are UTC - 5 hours [ DST ]




 Page 2 of 3 [ 64 posts ]  Go to page Previous  1, 2, 3  Next
Author Message
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Tue Sep 29, 2009 5:24 am 

Joined: Sat Jul 11, 2009 12:04 am
Posts: 34
Versa actually payed attention to this remark from Alice because she was expecting a diffferent sort of remark. Confrontational would have been expected; a cowardly remark would have been amusing but still not within question. Versa's optic ridge cocked a bit, but it was hard to tell since she had no eyebrows. "Name's Versa. Starts wit a V but still think ya having me mistaken with 'nother femme," Versa replied with snide and confusion, "Don't know no beast horde or Cage whateva. Sure as slag don't know you. Used to be one of tha Pred's local correctional militia back on Cybertron; been on this ball of dust serving justice eva since."


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Tue Sep 29, 2009 8:33 am 
Site Admin

Joined: Thu Jul 09, 2009 7:39 am
Posts: 88
Town Square


Alice snapped her fingers and pointed towards Versa. "Predacon justice? Ha! I knew you were Vee-something! Well just be glad you don't remember, I haveta drink to forget! Huh! I remembering you means I ain't drank enough. Where's that sheriff?"

Undertown


Errant turned and saw another bot, standing by him patiently for who knows how long. He was a hospital bot, a Maximal, with a bright white, red and blue shell that looked completely out of place here in Undertown, or on Dustball at all for that matter. He was just so clean and shiny. Either he was fresh off a shuttle, had just come from topside's best spa, or something was seriously off about this bot. Errant, being too observant not to notice someone like this standing three feet away from him, realized that he must have snuck up while Doggone was speaking (if you could call it that). The hospital bot stood calmly, hands clasped behind his back, until he was sure he had Errant's attention.

"I'd assume, for a job like this, you would want a bot who can fix a bullethole. My name is Doctor Endoscan, and I'd like to offer my services."

Endoscan had gotten used to his name preceeding him at this point. Between the 50 grand wanted posters and the tabloid newsfeed headlines ("Surgeon Trades Viruses for Sex", "Surgeon's Lover Planned Maximal Genocide", "Pollen Sentence to Life in Cocytus," "Endoscan on the Run," "Surgeon Smuggler Strikes Again: 100k Worth of Medicine and Supplies Missing from Hospital", "Dr. Endoscan Linked to Latest Disaster Strike?") he'd gained notoriety that far outpaced his actual nefarious deeds. But, there were times like this where it seemed better to let the headlines do the talking.


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Sun Oct 04, 2009 6:26 am 

Joined: Thu Jul 16, 2009 3:34 am
Posts: 44
The thing in the imager was skeletal, horrible. Distorted light arose from within its hollow eyes and mouth. Its jagged mouth worked in a parody of life. It seemed to float on an unseen sea, hovering gently in place. It was enough to make you motion-sick, and that was the truth.

“//...Ask him if he still wants the job,” a voice commanded muffledly, from somewhere off-camera.

“//Do you still want the job?” asked the death-mask, almost apologetically.

“Hell if I do,” Quake snarled back, then waited through the ten-second delay of the message being carried, via tachyon wave, to its destination receiver, a private ‘sat on the opposite corner of the galaxy.

“//...He says he doesn’t want the job.”

“//I heard him.” The voices came out cracked and muted, and the speakers vibrated against the plate metal of the wall. Rasping metallic noise fed back on itself through the connection-- you’d almost call it a slithering. “//Ask him why.”

Quake was getting impatient. He said, “Came near t’losin’ an arm back there th’ last time. Ain’t exactly eager to start in on th’ second round.”

“//...What did he say?” This from a third voice, only to be shushed by an apparent fourth. That slithering, again.

“//He says that he--”

The first speaker came again. “//I got it, thanks. Spin us around, I need some face time.”

The skull-like thing in the viewscreen shut its mouth contritely, and slowly rotated away from the viewscreen, only to be replaced by a visage not unlike a Terran king, a wizened, bearded, and apple-cheeked face with a starburst crown sprouting from its metal brow. Somewhere in the galaxy, glinting yellow optics narrowed, and the old man said to Quake, “//Son, I thought we had an agreement. Hell, I thought you had a reputation to uphold. Don’t tell me we been misinformed.”

There was only one thing worse than a Quintesson judge, Quake reflected, and that was a rogue Quintesson hanging judge with more money and time than he could spend on his own, or their own, time. “Y’all said I’d be paid extra to keep this job on th’ down-low. Means this job ain’t doin’ nothin’ fer my rep regardless. In fact,” Quake went on, feeling brazen and emboldened by the security of his position, “you wantin’ this target brought in alive means even if I could tell folks, I look soft in the process, an’ all fer bringin’ in a bounty I could care less for. He ain’t on the list,” Quake pointed out.

One of the judge’s optic ridges gave a fierce involuntary twitch. “//We were of a mind that some of your prior reluctance had been assuaged by the extra retainer.”

“It was generous, I gotta admit. Now yer gonna getcher money back, don’t worry about that. All of it-- Quake deals fair,” the Predacon said gruffly. “But the pot ain’t so sweet as you might think. You ain’t here, so you don’t know.”

The judge blustered. “//That money could set you up for a hundred cycles!”

“Already set fer the next sixty, if it comes down t’ that. But I ain’t lookin’ t’ purchase early retirement. Gonna hafta pass.”

“//We can pay you *more*. Ease back, son. *Negotiate* with us.”

“You and yer pals’re payin’ plenty fer just the regular list, so thanks all th’ same. If I c’n find me someone with skills and a deathwish both? I’ll send ‘em yer way. Quake out.”

------------

“No, I can’t rightly say as I have,” said Digger, glancing at the slot machine and starting to wonder. He’d fought alongside Terrans before, back in the pirate days around the time of the Greater Force War-- he knew the way they were, the means and methods by which they fought-- the reasons they won. How they won was by fighting smart and indirect. It was four human marines who’d led the Carabations away, while Digger and the others secured the fuel pods inside the enemy ships’ thruster nacelles. The other humans and Digger barely got the ship into the stratosphere, with the base beneath them exploding like it did. The volatile chemical explosion? That was Carabations for you. The sacrifice, the grand display, that was human beings.

Digger made as if to reach inside the one-armed bandit. “It can’t be cheating if it’s not plugged in, right?” He smiled at the bartender. “Or if she’s not married?” Terrible joke.

Around about then, Digger’s fingers then brushed up against something all too familiar, blocking the coin drop inside the shelf of the bandit. His smile faded around the edges, and his shoulders sagged a little. “I think I know what we’ve got here.”

He waited for the waitress to start walking back with their drinks, studying the tray with relief. Then he looked around, meeting the others’ gazes, trying to look reassuring. “I think we’ve got ourselves a bomb.”


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Mon Oct 05, 2009 1:15 am 
User avatar

Joined: Fri Sep 25, 2009 12:27 am
Posts: 6
Location: Valet County
Gaffer's Field Spaceport – Just outside Gildown, Dustball

The wash of the engines hit the hard pack of the so-called landing pad. Sand was kicked up and small
dust devils swirled out into the desert. A whine spooled up into the engine's roar. Then with a deafening blast of thrust the shuttle shot up and disappeared into the cloudless blue of Dustball's sky.

Only two had disembarked from the craft. One stood a good eight foot tall, his comrade almost six more than that. The shorter one was blade thin, topped with a wide brimmed black hat and wrapped in a dark cloth. In reality this bot's hybrid was a bat whose wings draped around like a poncho. The taller one contrasted his dark friend by being wide, muscular, and colored in whitish tans and light browns. Upon both could be seen a flash of gold, a six pointed star. They were both UCCA Marshals.

The tall one spoke, “That must be Glidtown down the road.”

His partner nodded.

“Listen tell you what Caliber, why don't you go make nice with the sheriff? I gather you two should get along. Tell him we're here and get us all on the same page,” the tall one said.

“And you'll be doing what, Shackle?” asked Caliber.

“Well while you do that, I'll go check out the local scene.” Shackle replied.

“You mean the saloon.” Caliber wryly retorted.

“You know that might be just the place to start.” Shackle said, as he patted his counterpart on the shoulder, much to Caliber displeasure.


Last edited by Chill Wind on Wed Oct 07, 2009 2:50 am, edited 1 time in total.

Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Tue Oct 06, 2009 2:14 am 

Joined: Thu Jul 16, 2009 3:34 am
Posts: 44
Hunkered over the casino bar and looking uncharacteristically glum, the flash (and substance) that was Sharkpool tried not to draw too much attention to himself. He was short as Predacons go, but being blue as he was, both colour and mood, made it that much harder. He occasionally stirred the energon cubes that remained of his drink using the tie he wore around his skinny neck. It didn’t seem to matter very much now. He was on the way to destruction as it was. He might as well take his time.

------------

“Eights full of queens, ladies! I don’t believe you’ll top that, but go ahead and surprise us, eh?”

This was before. Before the day had taken a decided turn for the worse, when it was just a continuation of the previous evening-- just Sharkpool, the cards, a bottle of wine, and two thou’s, in this case a pair of femmes in high-class finery, the ravishing Skyline and the hypnotic Flower. Both of them were tall and just his type.

“Two pairs.” One of those pairs was on the table. Flower sighed, optics a-flutter, and dropped her credits into the pile-- plink. Flower adjusted her pheromone output from the scent of spring lavenders to one of the slightly disappointed aroma of roses too long in the vase.

“I don’t believe this!” Skyline slapped the octagonal cards down on the table, hard enough to fuzz their screens around the edges.

Sharkpool leaned over the table, drumming his fingertips across his knees. “Sevens full of eights, very nice. You made the right play. It’s just my luck, is all,” he said, by way of consolation, and grinned.

“That’s almost half my night’s work! You thieving little--” Skyline’s seamlessly smooth white fingers were half-clenched half into claws.

“I told you before: you’re quite lovely when you’re angry. Can you really blame a man wanting to witness such ferocious beauty twice in one lifetime?”

“Don’t you try and flatter your way out of this, Shark-bait. I know you--”

“--will be passing through our little town again soon, yes?” Flower finished. “Never mind our Sky. She wouldn’t know a good time if it bit her.”

“If any ‘good time’ tries to bite me I’ll have his gearbox out.”

Flower smiled wanly. “You see what I have to put up with?”

Sharkpool took Flower’s hand in his, and patted it fondly. He looked to Skyline. “You’re a workaholic, my dear,” he admonished. “Adieu.”

Flower executed a curtsy as Skyline stomped into the hall. The door clicked closed, and Sharkpool was left alone. He smiled and sipped synth-wine, as he began to sort through the chips that had been his, one night prior, and were back in his possession once again. He counted them out loud, chuckling to himself.

One of the chips gave an error message as he passed it over his reader. Raising it to his optic, Sharkpool studied the chip. It was thicker than the others, with a datalink on one of the corners, and a covered lens on one side-- a holo-projector...

-------------

Blackmail was an ugly word. Sharkpool knew a bot named Blackmail, and he was ugly too. Ugly in many ways-- violent, rude, crass. But there was honour among thieves-- at least among those thieves whose circle Sharkpool had hereto travelled exclusively within. This was something new, someone for whom the old rules did not apply.

The projector, which Sharkpool had made good and sure was destroyed-- crushed it to dust and disposed of, every speck, in a subspace pocket-- had told him this was the place. It had given him at least the benefit of the doubt, that he would not know the way to Undertown. But whether or not he knew, the place itself was all too familiar. Sharkpool had been activated in a place such as this. He had always thought nothing could be worse than dying in one. Perhaps he’d been wrong. There was always that hope.

A commotion was forming in the center of the bar. "My name is Errant,” came the voice, “and all of you are about to hear a very interesting proposition..."


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Tue Oct 06, 2009 2:05 pm 
User avatar

Joined: Thu Jul 09, 2009 12:52 pm
Posts: 91
Location: in the Gulag, with a drillbit to my chest
Agavus finished his drink before following Digger; being the center of attention was Agavus' thing in public. "Hey, I know what we do," Agavus told the others, "We pile everyone in the casino up against, and we ditch!"

Hex and Ghost were surely on their way to smacking Agavus around before Agavus continued, "You guys really don't have a sense of humor? Do you?"

"Life is not something to joke about," Hex told Agavus.

"If no one has any skills in defusing explosives," Ghost suggested, "We should see if we can lift the machine and move it."

"I don't know," Digger added, "Humans are crafty. It may not be advanced, but it still might not react well to motion."

"You guys tell the waitress thats coming over," Agavus continued as the waitress made her second round toward the corner, "I will go back over to the bar, get another drink, and let Pistonhoof and the bartender know."


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Wed Oct 07, 2009 1:15 am 

Joined: Mon Jul 13, 2009 10:28 pm
Posts: 97
UCCA Colonial Express #2
Heading East


After the stop in One-Horse, a tiny little burg that would've been unworthy of its own hovertrain stop if not for its close proximity to the Derrick Fields, the train took off on the rails, gently curving southeast around a towering red mesa and into a spacious valley flecked by shrubs and wispy trees. As the train hovered along the tracks, humming lowly and giving no appearance of operating in anything other than completely normal routine, a series of bots camped out on the north edge of the canyon peered down at it and started to make their way down into the valley as the train started to slow down.

These were the Hover Yard Boys, and they were led by a gigantic 'bot named Furnace, also known by the code-name of the Conductor. He was widely considered to be rather eccentric, though no less fearsome because of it- his shell was actually modeled to look like an Earth train conductor, buttons and hat and all. Snickering would generally be considered just cause for him to pound you head-first into the ground like a railroad spike, so his boys maintained a healthily fearful respect of him. His role in this plan was key, and he urged them to hurry as they skidded and rolled and hopped down the gently sloping canyon wall towards the train.

---------------

"-and I promise that this short repair stop will not," the train driver paused, the speaker to the train address intercom grasped loosely in his hand, and looked at Twitch and Twist.

"Will not delay our arrival in Gildtown any more than absolutely necessary." Twist prompted him.

"-Will not delay our arrival in Gildtown any more than necessary." the driver said, shoulders slumped, and turned off the PA.

"Absolutely necessary!" Twist nudged him, smirking.

The driver grimaced and turned it back on.

"Absolutely necessary." he said, and turned it back off.

----------------

"What the hell is going on up there?" Silk asked from her seat, and the Cactili sitting next to her responded with a laconic shrug.

----------------

"Good, now, here's what's going to happen next." Twitch told the driver. "You disengage the coupling holding this car to the rest of the train."

"But- without the engine and the fuel car, you can't move this train anywhere!" the driver exclaimed, looking from rabbit to rabbit and seeming to harbor severe doubts of their sanity.

"You let the Conductor worry about that, hon." Twist told him.

"I am the Conductor!"

"No- you're just the conductor." Twitch said, and pointed out the windshield of the engine car. "HE's the Conductor."

The driver turned around and let out a yelp of shock as he saw a G1-size bot peering into the engine car, kneeling down slightly. Furnace let out a low growl, grabbing on to the sides of the engine car. The driver hurriedly disabled the magnetic lock holding the car to the rest of the train, and with Twitch and Twist urging him on with shoves to his back, jumped out of the door just as Furnace lifted the car up. Grunting with effort, Furnace hefted the entire train car several feet off to the left and dumped it unceremoniously on its side. The train driver looked on with shock, and Twitch and Twist just grinned at him. Now the Hover Yard Boys were arriving in force, looking expectantly at their boss. Furnace positioned himself on the tracks and transformed into a full-size hovertrain engine car- but of a decidedly different look than the one he'd just dropped on the side of the tracks. This was a larger car, of a darker hue and more sinister build. The Hover Yard Boys clambered aboard as Furnace engaged his magnetic lock to the rest of the train, readying themselves to enter the passenger cars. Since Furnace was busy aligning himself to the tracks and running diagnostics to make sure he was set to locomote at top speed, they looked to the rabbit twins for the word on when to enter the train.

"Okay, pal, one more helpful bit of advice and then we'll let you loose for a walk back to One-Horse. Where's the next switch-off from here?" Twitch asked the deposed train driver.

"There's no switch-off for miles! This track runs straight through to the Gildtown station." the driver said defensively.

"Pellets! We're not going for hostages, are we?" Twist asked her brother.

"I don't like hostage jobs, they're a right pain in the ass. Too many things that can go wrong." Twitch replied.

"I say we empty the passenger cars now, and just blow through the Gildtown station like we're going for a land-speed record." his sister suggested.

"We can put the boys to work on cracking that UCCA box in the meantime." he nodded, the two rabbits seeming to complete each other's thoughts.

"Okay there, Mr. Helpful- you're gonna have a lot of company here soon. CLEAR IT OUT, BOYS! DUMP THE PASSENGERS OUT HERE ALIVE, AND WE DON'T CARE WHAT YOU TAKE!" Twitch called out to the Hover Yard Boys, who, with leers of pleasure, immediately opened up the passenger cars and began to run amuck.

Less than ten minutes later, a group of harangued and frightened-looking civilians had been herded off the train to stand in a bewildered clump around the train driver. Twitch, leaning out of the window of Furnace's engine car vehicle mode, tossed them off a salute as the hovertrain started to hum and clank and hiss, beginning to lift itself along the tracks and continue on its course. The passengers were left standing in the dust, watching as the train hummed away into the distance.

----------------

The Hover Yard Boys continued to search the passenger cabins, rooting through suitcases for any valuables, joking with one another, occasionally shooting a hole through a window or a car ceiling just for the hell of it. Silk watched a pair of metal feet amble by, then another, as she crouched deeper into the maintenance hatch, cursing that she'd left her weapons in her overhead compartment.

'How the hell am I going to get out of this?'

----------------

Gildtown

Arcturus and Oakscream carried the dazed 'bots into the sheriff's office. They were battered but far from dead, and Alice seemed to be debating with Versa and Fenrir about the third, so they were free to chat a moment as Arcturus lugged one of Alice's bounties into the holding cell.

"All the 'bots coming through this town, we're bound to get some bad apples soaking themselves into the batch. Like good mister Thorno." Arcturus explained in response to Oakscream's apology. "No need to say your sorries, son, ain't no more your fault he turned bad than it's any of the femmebots he's hurt. Isn't that so, prickly?"

Thorno just groaned, as he laid face-down on the floor of the holding cell. Oakscream started to heave the next body into the cell. As he did so, Arcturus cast a curious look at him.

"You don't carry any iron, stranger. That's a bit of bravery all by itself anywhere on Dustball." he noted.

"I have my reasons for not carrying weapons." Oakscream said quietly, not wanting to go into his life-story. He'd been dealing with memories of his prison term lately- it wasn't a nice period of his life to relive.

"Hey!" Alice staggered in through the door, leaning lopsidedly against the wall as she pointed an accusatory finger at Oakscream. "Helping him lug the bounties into lockup don't cut you in for a piece o' the money! Tell him, Shurf! Sharriph. Sheriff."

"Mind your P's and Q's, kid...tho I suspect you've minded 'em enough, of late. You'll get your bounty in full." Arcturus shook his head, looking at Oakscream. "This is what enforcing the law in Gildtown brings you- everyone tryin' to push their way into the judicial process. I heard some marshalls are coming to town, they should be arriving by Gaffer's Field spaceport if that damn runway hasn't been needing re-covering again..."

Shaking his head, muttering to himself, Arcturus headed out the door to meet the new arrivals, leaving Alice and Oakscream looking at each other in the jail.

------------------

Digger had a talent- he was possessed of an easygoing nature and a laid-back manner of speaking that tended to put others around him at ease. But he thought it might have been beyond his ability to calm a casino filled with dozens of patrons, and over a hundred more milling around outside in the town proper, if they got wind of a bomb tucked into one of the slot machines. He knelt down in front of the machine, peering into the hole for a better look.

"What is it?" Hex asked quietly. "Incendiary? Fragmentation? I've patched up someone who got themselves too close to a bomb, a time or two. Maybe we can handle it."

"Oh, I reckon there's more than one big tough bot who can take a point-blank bomb blast. I wouldn't worry if this was one of your garden-variety explodables. But, well, boys...I'm seein' a microwave emitter here...this looks like it might transmit to a receiver somewhere else...hrm. Yup. EMP. Damn."

"EMP?! Hell with that, I like not having my brains fried to slag!" Agavus interjected as he returned with Pistonhoof, and a nervous-looking bartender whose nervousness increased tenfold at hearing 'EMP'.

"We can't cause a panic here. We get the sheriff and very quietly see to this." Hex advised. Ghost was just watching their interactions, gazing calmly at the rigged slot machine. Pistonhoof nodded, and very quickly walked out of the casino, elbowing a couple of bots out of his way.

"So long as someone gets told soon, preferably someone who can defuse this." Digger said, mulling over the bomb. "This is on a time-trigger, goin' off in less than half an hour. Unless we can find whoever put this here, we'll have to work it out ourselves."

"That sheriff looked experienced- maybe he's dealt with something like this before." Hex frowned. Digger started to surreptitiously undo the panel in front of the cred return slot, hoping for better access to the bomb, when Pistonhoof returned. Sunset was walking behind him, looking over her shoulder. She stopped next to Agavus and looked questioningly at Digger.

"Bomb in the slot machine." he said simply.

"That about matches our luck." Sunset grimaced.

"The Sheriff left to go meet someone at the spaceport- it'll take a bit to catch up with him." Pistonhoof surmised.

"Ah." Digger's shoulders slumped a little more. "Now we -really- need to find whoever put this in here."

--------------------

Undertown

Errant was in high spirits. He'd anticipated a good possibility of simply being shot as soon as he had walked into Freedom Keep and announced that he had a lot of money and looking for criminals. But now volunteers were lining up- in a small amount, anyway- and things were off to a rolling good start. He looked at Endoscan with keen interest.

"A doctor, eh? I certainly do envy those in the medical profession, the years of commitment and hard study for the privilege of holding someone's life in your hands...welcome, a thousand times welcome, and I trust your services will be worth the extravagant price I'll pay for them!"

He shook Endo's meticulously clean hand and then turned to Creeper, looking him over with that same fascinated gaze- almost like he was sizing him up, probing around, curious what went on in his head.

"Demolitions! That fills a gap that my little entourage was missing. You'll do well, my new friend. As a matter of fact, I think I -can- use a bot of your skills for a hasty exit. Just as a contingency, of course! Thank you for choosing to ally yourself with me."

Gloom's lip curled a little as he watched Errant smile and shake hands with Creeper as well. What was with this kid? Everyone, even a corrupt lawman like Gloom, knew that you hired cons by sitting at a table mysteriously and keeping things neutral and formal. Errant seemed greatly interested on an almost personal level in these hire-ons; but it didn't look like simple friendliness. It was slightly unnerving.

Just then, Gloom noticed a very smooth-looking customer sidling near to Errant. He was a type of shark, looked very stylized with lots of sharp angles, and what's more, he had a bow tie emerging from his neck. He was looking at the young Maximal very intently. When Errant noticed him, his smile widened, and he hurried closer. He and the shark Predacon had a low conversation.

"Sharkpool, you made it."

"Not for lack of not wanting to. You're setting me up." Sharkpool hissed out of the corner of his extremely sharp-toothed mouth.

"I'm just laying out my cards on the table for you to see." Errant said, barely suppressing a chuckle, and patted Sharkpool on the shoulder. He turned back to the rest of the group.

"My associate assures me that he will be happy to join in this endeavour! Now that we have a small but highly skilled group of professionals, I have faith that Penitence Bay will be broken before this day's out. Now, gentlemen- shall we see our way to my shuttle?"


(If any other criminal PCs want to intro themselves- Temptation comes to mind- now's the time. We're about to go do a jailbreak!)


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Thu Oct 08, 2009 7:50 am 
Site Admin

Joined: Thu Jul 09, 2009 7:39 am
Posts: 88
The Loaded Dice


"Mm, finding the bombmaker might be a bit longer," Pistonhoof surmised, "Seein as we don't know who he is and I doubt he's hanging out in the blast radius."

"We know who it is," said Sunset, "A human named Castor Owens. He and his droid got themselves kicked out of here just as we arrived."

"Huh, still don't answer where he got to. I can try and catch up with the sheriff, maybe we oughta be clearing bots out of here in the meantime?"

Sheriff's Office


Alice stared over at Oakscream, then suddenly realized something. "Aw, slag!" She ran out of the office. "Hey! Hey where's my cert?!" All she needed was the sheriff to sign one little piece of paper for her to get her creds from the UCCA office, but he'd gone into beast mode and pranced out of sight already. "Slaggit!"

She peeked back into the office, and smiled widely at Oakscream. "So. Wanna buy me a drink?"


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Thu Oct 08, 2009 1:15 pm 
User avatar

Joined: Fri Sep 25, 2009 12:27 am
Posts: 6
Location: Valet County
Streets of Glidtown, Dustball


Shackle whistled a little to himself as is maneuvered the streets of town. His thoughts were locked on finding a good drink. A kind enough Cactus Person, or so they had been called, had pointed him the direction of a casino. The opportunity to gamble was enticing, too. He need the vice, it had been a long stint doing Gulag prisoner transfers on Cocytus. He was glad to be in a bit more relaxed setting. Even if his reason for being here was Disaster.

As he turned a corner he found himself lost. The town's roads were planned very poorly. He looked around. No casino but there was a bot with a star on.

“Sheriff?” Shackle addressed him.


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Tue Oct 13, 2009 11:51 pm 
User avatar

Joined: Thu Jul 09, 2009 12:52 pm
Posts: 91
Location: in the Gulag, with a drillbit to my chest
Sheriff's Office
Oakscream scanned Alice passively with his dark optics. He was curious but not excited by Alice's offer. Oakscream began to exit the sheriff's office. "I am willing to have a good conversation," Oakscream mentioned as he passed Alice, "A few drinks would do my old gears some good."

"Just a few more drinks," Oakscream told himself in a muttering to himself. He stared at his recently earned credits wondering if he even deserved them before looking back to see if Alice was following him to Loaded Dice.

Loaded Dice
"So y'all know," Agavus interjected, "I don't want to see any peaceful people die here, yet I have a strong desire NOT TO HAVE MY NEURAL NET FRIED."

"You already mentioned that," Hex retorted, "stop attracting attention."

Sunset turned to Agavus, "If you want out, leave now. If you really don't want anyone to die, you can stop being yourself right now and help."

Agavus grumbled. This group amused him, and he did not feel like reintroducing himself to a new group of bounty hunters. "Fine," he told Sunset, "Well Diggs mentioned something 'bout this device being typical terran build. We just encountered a disguntled human earlier. I suggest we ask around about any humans giving this place a hard time today or anyone involved with'em."

Agavus did not make serious points of good advice on a common basis. This may have come as a shock to some.


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Wed Oct 14, 2009 10:39 am 
Site Admin

Joined: Thu Jul 09, 2009 7:39 am
Posts: 88
Alice was indeed catching up to Oakscream, walking in a not-quite-straight line. "So, Oakscream, right? Any relation to Starscream, or is it just an 'ommage? Either way, i' takes some sprockhets to claim that pedigree." She tilted her head and added to herself, "Huh unless history changed more than I thought."


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Wed Oct 14, 2009 3:17 pm 
User avatar

Joined: Thu Jul 09, 2009 12:52 pm
Posts: 91
Location: in the Gulag, with a drillbit to my chest
Enroute to Loaded Dice
"It was something of a family title before I dishonored the name," Oakscream told her, sighed and explained that, "You're probably too young to know my name was Pterascream, captain of the Predacon vessel, Scaleback. I paid dearly for my crimes. I appologize if I do not live to the pedigree as you term it. I do hope that one day I will redeem it."

There was something about Alice's drunken state and actions that brought back memories of his own aimless existence in the past. He didn't mention it; he didn't enjoy having those files stored in his memory chips. Oakscream and Alice entered the Loaded Dice as she was going to respond.

"That's odd," Oakscream told himself out loud, "bunch of bounter hunters gathered around a slot machine with an out of order sign."


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Wed Oct 14, 2009 7:26 pm 
Site Admin

Joined: Thu Jul 09, 2009 7:39 am
Posts: 88
"Sorry, Oak, you lost me," Alice said. She was lagging a few nanos behind from double checking her fogged up memory chips, "Mostly on the part with the name Starscream having honor? I've been through five.. six.. a whole buncha timelines and he was the patron saint of double crossing rat bastards in allofem..." She trailed off, trying to remember that time she fought the bot himself. Or was that a clone?

Finally she actually noticed her surroundings. "Uhh, one of your buddies lose a chip?"


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Thu Oct 15, 2009 3:36 pm 
User avatar

Joined: Thu Jul 09, 2009 12:52 pm
Posts: 91
Location: in the Gulag, with a drillbit to my chest
Loaded Dice
"Starscream came from an older lineage himself; he did earn his combat ability and position through more honorable means until he determined
his ego mattered more than his honor. His clones do not do him any more justice. Decepticons on Earth at that time lost their way and thirsted for only power," Oakscream told Alice and continued, "I do believe a human by the name of Julius Caesar rose and fell under similar circumstances. Even Autobots, such as Sentinel Prime, lose sight of honor to favor their own ego. Perhaps I lost sight of my own at one time."

Oakscream had been passively scanning the mannerisms of the bounty hunters and a few others as he storytold. "Something isn't right here, Alice," Oakscream explained."

"Oaky!" Agavus exclaimed acknowledgment of Oakscream's pressence, "Bot! You're gonna love what I have to tell you!"

The others were considering Agavus' remark about recently hostile humans when Oakscream looked back to Alice, "Something definitely is not right-he has not yet been happy to see me nor ever told me anything I found pleasant."


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Sat Oct 17, 2009 1:00 am 

Joined: Mon Jul 13, 2009 10:28 pm
Posts: 97
Outskirts of Gildtown
Not Far From Gaffer's Spaceport


"You're the UCCA Marshall, then?" Arcturus asked, looking Shackle up and down.

"That's right. I'm Shackle. I suppose we'll be working together." the bison 'bot confirmed.

If the marshall had been expecting a friendly smile and a handshake, he was disappointed. Though Arcturus wasn't being actively rude, the way he squinted at Shackle in the sun seemed less than respectful. He looked at Shackle like he was still waiting for the bison 'bot to prove himself.

"You know, there's some bots 'round these parts, both civilian and law enforcement alike, who don't exactly care for UCCA Marshalls." Arcturus said as he and Shackle began to make their way back towards Gildtown, strolling side by side, their feet kicking up little puffs of dust as they walked.

"I've heard a comment or two along those lines." Shackle replied evenly.

"Don't get me wrong, fella- I don't play politics. I just enforce the law. The thing of that is, you marshalls answer directly to the UCCA, who make the law, and there's some who feel they may not be the most objective types in picking their own elite marshalls that they can send to any world. For the people, of the people, know what I mean?"

Shackle was silent, gauging Arcturus' leanings as the stag Maximal spoke.

"It is my duty to keep the peace in Gildtown, and peace is not on the mind of those who don't like UCCA marshalls. They see someone come all the way from the state-of-the-art UCCA headquarters up at Ti Ion, here to police us dustkickers, and that ticks them off. But let me tell you, Mr. Shackle, that excuse will not hold with me if it leads to law-breaking."

"What's your point?" Shackle asked him.

"You report back to the U's, that's fine. But if you're gonna stay in Gildtown long-term, you need to learn to get a feel for the local customs- and to keep me appraised of the situation at all times. No secrets when it comes to Gildtown business. Understand?"

Arcturus looked expectantly at Shackle, who was just opening his mouth to reply when they both stopped short. They were now entering the Gildtown town square, with the Loaded Dice casino within their line of sight- and both of them could see a stream of panicked-looking 'bots exiting the casino. Some were running, some were just very quickly walking, many of them were clutching cred chips to their chests.

"See what I mean about needing to keep appraised? C'mon!" Arcturus was already running to the casino.

---------------------

Loaded Dice Casino
Ten Minutes Previously


Sunset mulled over Pistonhoof's suggestion briefly. The other gunslingers were huddled around the rigged slot machine, very gingerly removing the face-plate around the reels and payout slot so that they could better see the bomb nestled inside.

"We don't want a huge panic in the middle of the town. If we just tell the owner what's going on, maybe we can herd these people out of here quietly." Sunset said lowly.

"Thing about that is, this bomb's big enough to wipe pretty much everyone in the town's radius!" Agavus retorted.

"Yes," Sunset replied flatly, "But a bunch o' bots trampling all over each other to get away won't help any of us think. What's more, it won't help us track down whoever put this here so he can make certain that this stops being a problem."

"He could be long gone by now. But that robot of his will have left quite a few tracks. Might not be too much of an improbability to find where he's gotten to." Digger surmised. He had fully removed the panel by now, exposing a crude, cobbled-together EMP bomb with a number-panel, transmitter, and many wires leading into the machine's inner workings.

"Fenrir's not half bad at tracking. I'll go get her and then we'll-" Sunset started to say, when Oakscream and Alice showed up. Alice was listing slightly to one side and her optics weren't quite focused, yet she seemed to be handling her inebriation with aplomb, both carrying on a conversation with Oakscream and looking at the gunslingers.

"Oaky, check this out! It's a-" Agavus started to say, when Hex elbowed him. Surprisingly, Agavus remembered Sunset's admonition not to start a panic and kept quiet.

"Did I hear you say you need a tracker? My mom taught me how to track real good; I could find a paper plate of rice in a snowstorm. I can track for you! For a price." Alice proposed to Sunset.

"You're that femme who was throwing those bots out the window. You drunk?" Sunset asked her.

"Maybe just a tad. Hey, is that an EMP bomb?!" Alice asked loudly, pointing at the exposed explosive in the slot machine. "I saw a holo of one of those going off once, it deactivated every bot in a five-mile radius, melted their chips to slag!"

Sunset blinked, just as every patron in the immediate vicinity zeroed in on just what the young rabbit femme was speaking of and pointing at. Immediately, drinks were hurriedly finished off, creds scooped into palms, and a mass exodus of panicked bots began heading for the exits. Sunset grimaced.

"Now we'll have to work quickly to find the trail. I'll get Fenrir." she started to head for the door as well, keeping a distance behind the exiting crowd.

"Hey, like I said, I can-" Alice called to her.

Sunset just shot her a look, and headed out into the street behind the mass of fleeing bots to locate Fenrir and tell her the situation. Curiously, though all of the Loaded Dice patrons were headed for the hills, the majority of the other Gildtown townspeople were still going about their business- either they were unaware of the situation, they didn't care, or most likely, many casino patrons running out of the place at once wasn't all that unusual.

"Fenrir! Where've you been?" Sunset asked, striding up to the wolf femme as she leaned against a nearby wall.

"Hey, Sunny. I got distracted watching all that commotion, then there was this drunk bunny- hey, did I tell you I got strength upgrades?" Fenrir asked her.

"Never mind that now. We've got a bomb in the casino. Popular opinion says that human and his shop-class robot did it. Need you to help me track them down."

"No way I can get at footprints with all the bots and cactus people traipsing around here." Fenrir replied, immediately more professional. She activated her finely tuned lupine olfactory sensors and sniffed at the air. "Not many humans around here, tho. They got their own kind of scent...picking up something now. And that robot, it's all scrap parts and vacuum tubes, the smell's unique. Blech. Yeah, we're heading northeast."

"Alright, you're leading the way." Sunset said, drawing one of her pistols. Alice staggered out the doorway after them, followed by Oakscream and Agavus. Quake was emerging from a nondescript office with communications equipment sprouting from the roof, and looking rather more ticked off than usual. Sunset looked around at this motley group of fighters, and figured it'd have to do for bringing back one human alive. She motioned for them to follow Fenrir and they started to jog out of town. Arcturus and Shackle caught up to them, Arcturus keeping pace alongside Sunset.

"What's going on? Who's responsible for that rush hour job back there?" he asked her.

"Remember that human you said wasn't too vicious if you let him keep to himself?" Sunset replied.

"Oh, hell- alright, Shackle, this is a trial by fire. Keep up." Arcturus told the bison as they hastened to hurry behind the group of 'bots.

---------------------

Castor Owens leaned against the side of the dingy flatbed truck, gazing intently at a device he held in his hand. It was a flat, palm-sized metal pad that showed both a timer and a keycode punch, and at the moment, it had less than thirty minutes to go. He smirked a little, switching from looking at the device to looking down the rolling red slopes of the valley at Gildtown. He held the fates of every one of those soulless robots in his fleshy palm, and he liked it.

"Bucket, did you send out the transmit to the other carriers? It's gonna take more muscle than just us three to lug every machine into this truck." he asked the crude, cobbled-together servant drone puttering around the truck.

"INDEED, SIR. THEY ARE-- INBOUND. --SIR." it crackled in its erratic monotone.

"Suits me fine. I'll make such bank off of this haul that it'll make up for the creds I wasted on you." Owens grunted. He moved to check the engine one more time and confirm that he'd adequately repaired it, when the soldier drone suddenly buzzed out a harsh warning riddled with static, and in his surprise, Castor conked his head on the hood.

"Damn it! What the hell is your malfunction?" he demanded of the soldier drone.

"SIR! zzttshENEMY UNITszh INCOMING!" it blared, readying its gatling gun.

"What?" Castor squinted down the valley slope, and realized the truth of it- a small group of 'bots was hurrying up the hill towards them, led by a purple-furred femmebot. Castor cursed longly and vehemently, and ran back towards the truck for the weapons stored underneath the dashboard.

"Quit scanning down the valley and prep yourselves, you junkheaps!" he cursed Bucket and the soldier drone. "Transmit to the other helpers to get themselves here on the double! We got a fight on our hands here and I intend to win it, SO KILL THOSE CYBERTRONIANS!"

Before the rushing group of gunslingers was even halfway ascended to the plateau where Castor's flatbed truck was parked, the massive soldier drone had whirr-thumped his way over to the precipice, leveled his gatling gun arm down at them, and opened fire with massive 50-caliber rounds chewing their way through the earth on a racing zig-zag towards them.


(Any good-guy PCs in on this fight will have one tough Earthling-made drone to contend with. Bucket isn't much of a fight, but Owens is a sneaky bastard who will hit and run, take cheap shots, and just be tricky to get at in general. Two or three more heavy-duty drones are arriving soon. Enjoy the action, and to criminal PCs, my next mod post will move that side significantly.)


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Sat Oct 17, 2009 7:22 pm 
Site Admin

Joined: Thu Jul 09, 2009 7:39 am
Posts: 88
Alice, running in rabbit mode, was the first to react. She turned and ran right to get away from the line of fire. It was the start of a clever flanking maneuver. Or it might have just been darting for cover. Or her way of saying 'screw this, I'm going back to town for a drink'. Except she was still broke. And there wasn't even any promise of a reward or cut for this crap. Damn.


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Tue Oct 20, 2009 10:46 am 

Joined: Mon Aug 03, 2009 10:58 am
Posts: 22
Undertown



Temptation was not much to draw attention to himself unless he wanted the attention. Specticle was something he was excellent at but he did not always have to do it. His signature slime toad rifle rested against the wall near the chair he was proped back on, feet dangling in the air as he thought of his next score. Temptation had been following a particular little femme for sometime, she always found the most valuable archelogical artifacts and the ones he stole from her always brought such a nice sum to line his pocket. He had a fetish following her around and stealing, it was like a high plus she was a real looker. Temptations dark purple optics moved towards Errant looking at the offical both then Gloom.


He was never much for physical confrontation. He prefered smash and grab and run away. Temptation really hated being in beast mode around this world, it just did not mesh with his slime. He could be himself here but usually Temptation was pretending to be someone else. With an agile and swift movement he was on his feet while the chair still rested against the wall. Temptation swung his rifle over his back catching the strap with his left hand, while his right hand flicked and a staff extended towards the floor and ceiling of the establishment. He stopped with silent steps towards Errant from his shadowy hiding place.


"Suppos'in you could use a good ol' backwaters swamp boy coulda? I got my own tags and bells. I'm good with stealing things that need to be stolen I guarentee. I never met a artifact I couldn't get, a voice I couldn't duplicate, nor a lawman cell I couldn't escape from. More an annoyance for the UCCA. They keep try'in ta get me to take a break on the ice block...course...I keep slipp'in through their slimey little fingers. Names...Temptation."


No hand extend towards Errant as he stood a good 20 feet back. Temptation didn't like physical contact from anyone, except from the minor moments of need. He also kept his arms close to him when playing cards which made it awkwards and underestimated. Temptation gave the cold calculating bot a moment as he smiled sideways at them. His overall true body colors was masked over his huge overcoat. It made his frame look 10 times to bulky for his head. Underneathe the cloak the tones of mud brown and forest green would be seen making a slight cameoflauge mix on his slime toad hide. His head skin plating was a dulled copper color as those dark purple optics scanned them. Long black optical wire like hair hung down staight and to his mid chest. His hat with the black overcoat gave him the impression of being an under taker as it covered most of his face when he looked down. The rifle was snug to his back and the staff clutched in his hand. Under the coat his solid musclar but lean build was made for speed and dexderity. Even his legs were built with extra hydralic springs to give him an edge. Around his waist was a belt built into his very frame and hidden by his coloring with his lock pick tools. He always kept a spare pair of lock picks in his beast mode stomach. Temptations voice has a rough undertone but most femmes only heard the deep seduction of his voice, almost like a toad luring in a meal. Not that he minds femme's he just did not intend on the affect and hated to much attention.


=========================================================================

UCCA Express # 2
Heading East


Furnace puffed and huffed ready to hover down the line. His internal clock told them that they were still on time but had precious little time to spare. The Conductor shrieked his whistle and Cotterpin came running.

"Boss?" He ignored Twist and Twitch. The whistler blew agitatedly two more times and Cotterpin nodded. "Got it."

"Got what? You speak hovertrain or something grease monkey?" Twitch jabbed.

"Names Cotterpin." His voice was a bit nasally. "Not Grease Monkey, he's with the Oil Bandits. Get it right."

"Look. What'd he say?"

"No time left. We gotta get or we'll be behind schedule. Said if the cars aren't empty now then we'll toss anyone else we find as we high speed it out of here. Good for you?"

"He's The Conductor."

"Good." He turned on the comm. "Running team to the Engine. Throttle to the gun mount. Everyone else keep scanning the train. If you find any passanger's, The Conductor says do the terran version of 'Throw Mama From the Train' we're pullin out. NOW MOVE!"

The whistler screeched again as the pistons and tubines fired and moved. There was a jagged lerching forwards as the engine began to pull off and pull the train forwards. The Conductor had to get speed up and fast if they were going to pull through Glidtown without being stopped. He shrieked two more times.

"Twist, Twitch. He says you should relax and enjoy the food car....but keep an optic out for Gildtown. He wants you to comm them early about us not stopping. Good?"


=========================================================================


Hex was a little baffled by why this human would go to all the commotion. He did run in robot mode with the others towards the impending battle. Hex sighed and thought, 'It was such a good and slow morning too, oh well'. He was running at the back of the pack as the moved just in case someone tried to come up behind them.


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Wed Oct 21, 2009 11:20 am 

Joined: Fri Jul 10, 2009 12:35 pm
Posts: 44
"Aw, @$%# that's a fifty-cal! Cover!" Fenrir called out, and dived aside in a roll as the ground where she had been standing was chewed to pieces. She'd recognized the sound of the weapon when it whirred to life; a big angry minigun, probably from Earth, and a pretty rare weapon on Dustball. Things were prone to jamming. But given that human's apparent love of all things junk'd, he'd probably kept it spinning just fine. She came up with her revolver in hand, looking for a rock, something, hard or soft cover. "Take out it's gun!" The weapon kept spinning, sending full metal jacketed death out towards the group. She paused for a second before popping up over the boulder she'd found to return fire.

"Hey, sherrif!" She shouted. "What's the bounty on this guy?"

"...what?!" Came the yell back. She couldn't see where he was, and that was just as well. Probably the drone couldn't see him either.

"What's the cash value on this human jackass?" She repeated, more loudly.

"There isn't one!"

"He's trying to kill you with a fifty caliber minigun! Are you sure there's no monetary value in not being shot to $@#%?"


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Fri Oct 30, 2009 12:54 am 

Joined: Mon Jul 13, 2009 10:28 pm
Posts: 97
The hills outside Gildtown

Arcturus had to amplify his voice's volume significantly just to be heard above the din of the soldier drone's minigun.

"You help me bring that little bastard in alive, and it'll pay, trust me!" the weathered stag shouted in Fenrir's direction. She made optical contact with Sunset, who was crouched behind a rock ducking each stray bullet that bounced off its side. Sunset nodded a confirmation- this was officially a job.

Further up, where the hill flattened into a dusty (as if anywhere on this planet was something other than dusty) plateau, Castor Owens was muttering a low string of curses as he checked and re-checked the assault rifle he'd pulled from the flatbed truck. He hated Cybertronians, hated them with a passion, and as if that wasn't enough, he was a little bit afraid of them. Why shouldn't he be? Any one of those clanking, whirring, glass-eyed robots down there could snap him into pieces with barely an effort. Owens used his fear- forced it down beneath himself like a surly mount, so he could ride that beast into battle.

Suddenly remembering he had a much more fragile head compared to theirs, he pressed a little button on his shoulder where the armor plating around his neck met his torso. With a series of clicks, a round silvery combat helmet extended itself around his head, the scales sliding into place vertically and then meeting at the top with a hiss of sealing air. This helmet still looked essentially human- a bump for the nose, a series of slits over the mouth, and an elliptical visor made of strengthened glass- the same stuff they used to make car windshields of, in fact. Now fully armored, Castor Owens ran forward to the edge of the cliff, standing next to his hefty and imposing soldier drone. Fact of the matter was, that was his only hefty and imposing soldier drone; he simply didn't have the parts to make another, and its fearsome minigun was going to run out of ammunition sooner rather than later. This confrontation wasn't supposed to happen- in less than thirty minutes, the EMP bomb was meant to go off and reduce all of these robots to so much profitable scrap metal and reprogrammable minds. He hated when things didn't line themselves up right. And with the carrier drones still en route, he needed to throw his own weight into stalling these bots- and hope they fell within the bomb's blast radius.

Owens leveled his assault rifle down at the robots, swaying its sight back and forth between the various outcroppings of dirt and rock behind which they were taking cover.

"HEY, YOU TIN CANS! SUCK MY CRANK!" Owens shouted, his voice amplified but still just as abrasively human through the helmet, and opened fire. As Sunset's cover rock started to break apart under the soldier drone's barrage, she was forced to dive near to where Fenrir was crouching, and Castor's assault rifle peppered her with rounds along the chest and arm, slamming in through her duster. She grunted with pain, rolling on her side down the hill, and was just barely saved a drop into a low trench by Shackle reaching out and snagging her arm. The shot one, unfortunately, which didn't help her pain.

"SUNNY!" Fenrir called out, starting to emerge from behind her cover, but Sunset waved her off, her optics narrowed with anger.

"I'm okay! Not that heavy a gun!" Sunset replied, lifting her arm and looking at the indentations along her armor where the bullets had bounced off. One had dug itself into a seam, and this she resolved to tend to -after- she'd taken out her damage on that human's hide.

Up atop the hill, Castor Owens continued firing down at them. He'd managed to graze Agavus's shoulder some, resulting in a flurry of annoyed obscenities from the cactus, and had come perilously close to popping a burst right into Alice's head when the rabbit had needed to shift to another spot of cover.

"BUCKET! Grab a gun and shoot them!" he yelled over his shoulder to the non-combat drone, who was dithering to itself back near the flatbed truck.

"I- AM NOT PROG-RAMMED FOR THAT FUN-CTION-" the drone started to buzz.

"Then just walk yourself down there and punch their freakin' lights out for all I care, just make yourself useful!" Owens snapped. Bucket obediently started to walk his way down the cliff, heading intently into Ghost's direction. The distraction was timely- from the sound of it, the soldier drone's minigun was running out. It started to click emptily, the red-hot barrels spinning to a slow. Owens ran back to the flatbed truck as quickly as he could, snatched up a shotgun, and stuffed it into the soldier drone's one hand. Working a trigger was tricky with just the few fingers, but the drone managed, quickly shifting to blasting away as it advanced down the hill. Owens looked desperately to the side, and saw the carrier drones coming up onto the plateau- these were light, nimble drones that resembled headless chickens- reinforced backwards-jointed legs that hopped across the dust with swift surety, thick hermetic-container bodies nearly as long as a casket, and emerging from the undersides of these caskets, twin submachine gun arms along with a strong many-jointed scooper arm intended to lift items up into the body.

"Get down there! Throw yourselves at them! Jump on top of their God-damned dirty bodies and empty your clips into their shit-sparking motherboard BRAINS!" Castor raged at them, and with beeps and whirs, the carrier drones, intended for little more than roaming storage and light infanty, bounded down the hill to attack any Cybertronian they saw.

----------------------

Errant's Personal Shuttle
Heading away from Gildtown


Errant had looked more than pleased at the talented group he'd gathered together at Freedom Keep- he'd looked positively overjoyed, like a young child given a bunch of new toys. He'd looked at them that way, Sharkpool mused as they flew across the dunes in Errant's utilitarian on the outside, luxurious on the inside personal shuttle- like they were a bunch of toys he couldn't wait to inspect, to pick apart until he saw how they worked. To play with.

Errant had shown the group into the shuttle, which had been docked in a mineshaft just outside the misguiding 'entrance' to Undertown, with the air of a tour guide showing them into hallowed ground. He seemed to be enthusiastic for everything, but kept it low, subtle, playing his cards close to his chest, if one could dip into a bit of gaming parlance. Gloom, Endoscan, Temptation, Creeper, Sharkpool, and Doggone had glanced around curiously at the shuttle- there were a number of comfortable seats, many different guns sealed in a glass case in the back, a holographic world map of Dustball that rearranged itself, zoomed in, and pointed out hot-spots at a touch; a fully stocked minibar, and, up front, a silent and intimidating dragonoid femmebot. Errant introduced her as 'Dragon', but all of them got the feeling that wasn't her real name, and she wasn't speaking up in any case. As the only femmebot in the group, she might've been prone to a come-on or two, but her silence and fierce demeanor prohibited conversation with anyone but Errant, seemed like.

"We'd better hurry- we have a great deal of planning to do en route to Penitence Bay! It's about a two hour trip by shuttle from here, travelling at UCCA-recommended impulse speed, and we certainly wouldn't want to attract attention. In a subterranean structure not far from the Bay, I've stored a dummy shuttle- a UCCA-branded prisoner transport that's been hollowed out to allow this shuttle to park inside it. A shuttle within a shuttle- we'll enter the facility like a deadly little Russian doll. Isn't that clever?" Errant had said mirthfully, busying himself with touching the holographic map, checking and double-checking routes and marshall stations. And so the crew of hired criminals- or criminals to be, at the very least- had settled in, some indulging in the mini-bar and others just looking out the viewports at Dustball's dunes and mesas as they passed by beneath the shuttle. Errant had spent the time talking to each member in turn, gaining more information on each member's abilities and accomplishments.

"Errant, what's the plan? You made a big deal out of the crew- we should probably make them -do- something." Gloom finally said, looking irritably at the young Maximal. Errant glanced up from reading a datapadd, and his little smile widened into a grin.

"That's right, the plan! I've been turning it over in my head for some time now. Quite frankly, I didn't know what I was going to do until I got a few hire-ons together and got a feel for their abilities."

"You're making this up as you go?" Creeper asked skeptically.

"My friend, it's the only honest way to plan a job." Errant said, patting his shoulder. He stood up, careful not to brush Temptation, and began to pace the shuttle, seemingly voicing his thoughts as they occurred to him. Dragon stoically turned the shuttle- they were getting close to Penitence Bay now. She lowered it into a canyon and started to pilot it into the cave where the 'dummy shuttle' waited. She set it down inside the gutted-out innards of the prisoner transport, letting Errant brief the group as she got out of the shuttle, making the necessary adjustments to complete the shelling procedure of the two shuttles.

"My contact Thirsty Joe needs his good friend Spatter out of the clink, and it's down to us upstanding citizens to make that happen. Why's he called Spatter? I understand it's a gross story, but no more than that. We're on a schedule and have no time for lengthy organizing, Joe wants his friend back today. Apparently he's worked out an exchange with a disastrously dangerous terrorist, and wants all hands on deck, as they say. As you'll see, the Bay is a unique construction- if we can get into the core, we're quite separate from the outer rims of security, and therefore can do as we please. It's all about gaining entry successfully."

Errant cued up a rough, partial blueprint to the Penitence Bay facility on the holo-map, and started to pace faster, his hands gesticulating as he glanced around the shuttle at each new member of his gang in turn. Dragon re-entered the shuttle, and started to pilot them back out of the cave after making adjustments for the added weight and bulk of the prisoner transport shell. Errant addressed the group:

"Sharkpool, you and your delightful array of pets will prove invaluable in defusing security systems as we enter the dock. Let them loose as soon as we set down, get them to work on chewing up power conduits and circuitry, cut power to anything that'll let the rest of the prison know something other than a usual prisoner transport has just arrived.

"Creeper, your skill with explosives is going to be put to the test. We'll need two bundles from you- a small one to blow the hinges to Spatter's cell, located in Delta Block, and a large one, planted here in the docking bay as soon as we arrive. They're going to power down the docking bay doors as soon as they realize the threat, so we may need to blow an exit hole!

"Endoscan, you should be informed that common procedure for prisoners confined to the Bay is to fit them with a tracking bracelet around their ankles that follows their spark signature and inhibits any built-in weaponry and extranormal abilities. Your job will be to surgically remove the cuff from Spatter's ankle, or at least to disable its tracking feature, before we leave the Bay. And, let us hope it does not come to this, your other job will be to patch up anyone who takes damage. And speaking of damage-

"Gloom, Doggone, you are to focus all of your raw strength, ferocity, and brutality on any guard who chooses to obstruct us in our task. As the muscle of the group, you must protect the brains! Stick closely to Endoscan and Creeper as they go to blow open Spatter's cell, and kill any guard or wayward civilian who gets in your way. Gloom, I'll understand if you don't want to be recognized and thusly have your sheriff status jeopardized, but I'm sure Sharkpool will have his worthy drones chew through some tasty surveillance equipment lines for you.

"Temptation, you say you can steal just about anything? I'm intrigued by that statement, and want to see it put to the test. You'll accompany me to the courthouse, situated here, above the prison. There are security lasers in a grid around the Grussite repeater, and a pressure plate underneath it that senses the weight lost from the gun's removal and thusly triggers some sure to be nasty trap. Or, possibly just contacts the nearest UCCA marshall station, or even merely alerts the guards in the prison to our presence. I'm not fully informed on the effects of stealing the gun, which makes this all the more fun. I'm certain that you will be quite adept at circumventing these measures. Are we on board?"

There were murmurs of assent, the various criminals glancing at one another. And with that, they'd arrived at the heist- the prisoner transport crested the hill and they all saw it. Penitence Bay was situated atop a three-story circular mesa of rock in the midst of a massive round canyon- it looked like a toothbrush jutting out of the drain in a sink, bristles first. The mesa seemed too thin to support the large courthouse on its top- it seemed as though it must lean and break at any time, and had been reinforced with metal pylons. At various points spiraling down the mesa were metal walls emerging from the rock, barred windows, heavy gun emplacements that monitored the canyon floor. The dummy shuttle transport maneuvered itself into the canyon, approaching one of the prisoner induction ports, as the guns swivelled to follow it.

"We're nearly there- is everyone ready to do their parts?" Errant said lowly as the dummy shuttle entered the port, gate sliding open, and began to glide through a short metal hallway that would take them to the docking bay. The heist was about to begin.


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Mon Nov 16, 2009 9:28 am 
Site Admin

Joined: Thu Jul 09, 2009 7:39 am
Posts: 88
Castor Owens was one high strung human. The faintest sound of movement off somewhere behind him made his hair stand on end. He whipped around, but saw nothing but a long-eared rodent running in a dust. That it looked harmless, maybe even cute, was no reason to hesitate. Never take a chance with these damned blenders in disguise.

Owens opened fire, and the rodent darted right, bounding just ahead of the pepper spray bullets. Sure enough the creature ripped itself apart with its whirring metal insides, and rolled behind the flatbed truck as it reformed into another gun toting facsimile of a woman. The fembot got on her feet, pivoted around to the back side of the truck's cab, and took two quick shots at Owens with her revolver. He ducked and ran for cover as the bullets whizzed by his head. Castor let off a string of curses, capped by an incoherent yelling grunt of simian frustration.

The wobbly footed tin can girl was either very stupid or very crafty, because she'd just taken cover right behind his truck's gas tank.


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Sat Nov 21, 2009 3:27 am 

Joined: Fri Jul 10, 2009 12:35 pm
Posts: 44
Fenrir's scowl would have killed Owens dead, if that old saying about killing looks held true. As it was, she had her shotgun held flat to her chest, biding her time until that damn minigun ran dry, only to hear Castor swearing his head off, but in another direction besides the group of mercenaries and the sheriff that had tried to scale the hill. Reasoning that it would be as good a distraction as ever, she pivoted from around her rock, fully prepared to open fire, but was quickly forced back undercover was one of the coffins-with-legs opened fire on her position with a pair of mounted submachine guns! Sure, the caliber wasn't nearly as dangerous as the minigun, but there were a lot more of them flying through the air, bettering the chance of hitting an optic or a joint or an armored seem.

On the other hand, this human #%$@er had shot Sunset.

"Hope you'll pay for him dead," she muttered, and ducked out from around her rock again, braving the low caliber hail of firepower to return fire herself! Fortunately, Castor's rifle wasn't in play, since the drones he'd sent down ahead had gotten between his line of sight and Fenrir. It wasn't that he really gave a damn about them, except that they were pricey, and all he had in the numbers game! Fenrir growled as bullets stitched the ground up to her position, spattering over her heavy leg armor and doing no real damage, that time...but she retaliated with her shotgun, the weapon's echo loud as one of the robots leaned sideways suddenly, missing one of its legs! It was able to move, using its scooper arm as a poor replacement, but slowly, awkwardly, and Fenrir ducked out of sight again as it retaliated. It's aim at this point was as bad as it's gait, and the bullets didn't even come close. She cycled her shotgun, the spent shell falling aside and smirked.

"Hey Owens, what'd you build these things out of? Tinfoil and paperclips?!" She called out.


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Tue Dec 08, 2009 1:20 pm 

Joined: Mon Aug 03, 2009 10:58 am
Posts: 22
Hex pulled out two daggers while running and lept up into the air. As he propelled towards Castor Owens little tincans. Hex sneered and then spit down on one of the drones as he came up to the other and gutted it like a fish. The one he spit on oiled itself and shook with terror for only a moment. As it regained it's programming it pulled out it's own gun and began firing at Hex's back. Thankfully for the old bounty hunter his shield rested there, though it did nothing for his coat. Hex turned his purple gaze towards the fire and while unseen by the drone, put up the two daggers pulling out his two thorn pistols. His shield wouldn't hold much longer and he made the preumptive movement, tucking and rolling behind a large boulder. As he peeked over the boulder her fired off several shots towards the drone and the drone took cover and began firing back.


========================================================================

Temptation stood beside Errant and looked over his hand.

" 'Course I can steals about anything. You got the sound bits of the warden? If you gots them then it'll make it...easssssier. If not...I suppose I'll just have to make due with what Primus and the Pitt built me with."


Temptation checked his mental inventory of weapons and pulled his staff from behind his back. It extended into a mock walking stick for the moment. Temptation wasn't sure if he liked being apart of this crew yet or not but he was up for the challenge, as long as he only had to be beside Errant for now. Being close to people wasn't something he enjoyed.


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Sat Dec 19, 2009 4:29 am 

Joined: Mon Jul 13, 2009 10:28 pm
Posts: 97
Castor's scowl deepened as Fenrir taunted him, but he didn't waste his breath on a retort. Unlike these things, he needed to breathe. He fired a spray of bullets in her direction, the shells bouncing and clanging off the thick rock she'd hidden behind. Before Castor could fire anew, Alice had once again taken a potshot at him with her revolver. This was a glancing blow, bouncing off of the shoulder of his armor-suit and staggering him. He spun around angrily to see Alice wiggling her fingers playfully at him from behind the flatbed truck. Still crouching behind the gas tank, God damn it.

"Bucket! Fall back from the front line and deal with the bunny bitch! Do not use your gun near the truck, just subdue her or distract her or let her kill you and make sure your useless body falls on top of her, just do -something-!" he ordered his non-combat drone, who wonked and beeped consent before starting to clump towards Alice. Unseen to either of them, she was busy affixing quite a decent lump of explosive materials to the truck.

While Owens was ordering his drone to fall back, Fenrir popped back out from behind cover and blasted again at the carrier drone. The wide spread of buck finally did it, breaking through the casket-like body's overstressed exterior and smashing into circuits and servos. It emitted a spray of sparks, its primitive brain catching fire and pouring out smoke as it fell forward into the dust. That left the other carrier drone, which hopped and sprinted back and forth like a strafing gazelle as it exchanged gunfire with Hex. Further down the hill's slope, Sunset, Agavus, and Shackle all opened fire on it, some bullets piercing its moderate armor and others grazing its legs and scooper arm. The carrier drone, overwhelmed by the flurry of bullets, swayed its guns from side to side, trying to catch everyone in its line of fire at once. With it critically distracted, Hex took the opportunity to rush forward and, in one smooth swipe of his hand, slash through the pistons and wires protruding from the carrier drone's undercarriage. Without power running to its legs, the drone spasmed and flopped into the ground, upon which Hex peeled open its 'head' and fired several thorns into its brain, taking the fight out of it for good.

That just left the big soldier drone. Its miniguns were almost empty now, the left clicking to a stop as the right still poured more ammunition out towards the gunslingers. With Castor Owens distracted by Alice's diverting tactics, and Bucket waddling towards her, no one was there to override the soldier drone's basic program- once primary weapons' ammo is exhausted, should any hostile targets remain, switch to contingency ammo. Which meant the big and fearsome looking one-shot missile launcher jutting from its back. The drone began to back up, putting distance between itself and the oncoming gunslingers, and lowered its head and torso to a nearly 90-degree cant. The missile launcher began to jitter with the momentum of imminent blast-off, and a little gauge counted down as a menacing Fatboy-looking bomb in miniature was leveled at the gunslingers on the hill.

"PROJECTILE INBOUNDzzt!" the soldier blared.


(It's been a while since the last mod post, huh? I'm back and able to post again if anyone is still interested. Criminal side post goes up pending a couple more replies.)


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Wed Dec 23, 2009 10:33 am 
Site Admin

Joined: Thu Jul 09, 2009 7:39 am
Posts: 88
"Primie," Alice said to herself as she finished with the grenade, "and they wonder why bots call humans stupid. Ah, wait a click. HEY!" she called over the truck "Bucket bot! Were you the one what planted that bomb?"

The drone droned, as it shoddily trudged towards her, "CLASSIFIED."

"So yes. Damn, okay. Little tipsy for this timing. One OptimusPrime, two OptimusPrime," and Alice transformed to beast mode and darted out from behind the truck. Bucket, like a typical video game mob, turned his trajectory to chase after her. Another OptimusPrime later, the gas tank and it's attached truck exploded. Owens ducked and covered. Bucket was closer to the truck though, and was thrown ten feet into the air. It landed on its chest, or the front part of the bucket at least, singed and partly on fire. Alice, back in robot mode, pounced immediately and started yanking off the drone's arms and anything that looked like a weapon.

"So, if you're programmed for self preservation, you'll want to start declassifying things now."


Offline
 Profile  
 
 Post subject: Re: Mission #2: The Train of Consequences
PostPosted: Sat Feb 06, 2010 1:15 am 

Joined: Mon Aug 03, 2009 10:58 am
Posts: 22
Hex was finishd with this bull scrap. He pulled out his rifle and cocked it. The flower unfurlled as he took aim at big boy. First shot, not much damage. Second shots the left arm was knocked off. Third shot crippled part of the right leg. The fourth shot took off the robots head. The staggered and began firing blindly in all directions. Hex took his rifle and stoved it as he hid behind a large boulder. The soldier drone took out the remaining drones and exploded sending shrapnel flying into Castor. Hex moved to through the burning debris and over the fleshy with the others.

"Sorry partner...games over. Figure out what you want on your tombstone or I'll simply remove one piece of your fleshy skeleton for every life that is lost to your EMP Bomb." He smiled down at Castor. Hex rarely used this tactic and did not like too when it came to his brothers and sisters and to the cactilian. This however was a fleshy, AN ALL SPARK FORSAKEN FLeshy....godless pieces of wasted space at best. "I'll count.....ta three. Oun....twaaahhh.....threeee----"

"WAIT!!! You can't do this. You can't kill me. You're suppose to protect-"

"I'm a bounty hunter. I do whatever the hell I want to get the job done. Ready to deal?"



---------------------------------------------------------------------------------------------

Silk managed to avoid the Hoveryard boys as the conductor finished taking over the train. As he waited for the last individuals to be thrown off. "Shit..."


============


The Conductor smiled to the rabbits through a video monitor. "Ready? We're going to be late if we don't get moving soon."


Offline
 Profile  
 
Display posts from previous:  Sort by  
 Page 2 of 3 [ 64 posts ]  Go to page Previous  1, 2, 3  Next

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

cron